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Subject

Applied Experiments

Builders, products and proposals for real situations.

Rule 60 · Generative motif, not data.

Ideas become clearer when they meet a specific situation: a person shaping a helper, readers comparing game mechanics, or a homeowner trying to understand a proposed repair.

These independent products, experiments, and proposals have different stages. Each is described on its own terms, with access and readiness kept distinct from ambition.

Writing

No published pieces in this subject yet.

Projects

Archive

Gold Rush

A browser reconstruction of an earlier Apple II BASIC game, kept apart from the original.

Project

Lab

Interactive studies in visual form and coupling.

Private beta · limited access

Plugin Studio

A guided builder for turning an idea into a personal ChatGPT plugin. Describe what it should do, shape its instructions, and try the draft experience.

In delivery

Ontogony Studio

Personal AI assistants for people who don’t write code, in English and Hebrew.

Concept

MyMonkey

A concept for small agents that help with repetitive routines after watching how they are done.

Prototype

Quest Relay

Tiny missions, passed from one friend to the next.

Experiment

RankRemix

A small multi-user plugin experiment associated with the Multiuser Plugin Kit.

Experiment

AskReply

A small multi-user plugin experiment associated with the Multiuser Plugin Kit.

Prototype

Beef for Me

Shared purchasing and reservations, in English and Hebrew.

Product, research, and editorial work

Caisin

Caisin.io · Caisin Research (Marketology) · Caisin Explorer

A family of projects exploring how casino games are discovered, described, and understood: a product interface, an internal research workbench, and an editorial site explaining game mechanics.

Explore the complete project catalogue →